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Version 2.0 Content Preview

Hello everyone, it's been a little while since I've made one of these, but I got a whole lot of details to share about the next update, so get ready to dig in!


So I'm sure the first question everyone has is, "When is the update coming out?" well dear player, I have just the answer! Version 2.0 will release in early November! So let's quickly go over some of the new content coming to the game. Main story content

Version 2.0 will launch with the introduction to Act II, being two new story chapters. I have estimated that the new story content will be around two hours long. While that might not seem like a lot, I hope you all can agree with me that two hours of new story content after only two months is a pretty good deal. But please remember that I'm only referring to new story content and there will be other new things to do in the game as well. Gauntlets

Gauntlets are the new gimmick coming to the game that will make weaker Pokemon viable in interesting ways and give already strong Pokemon more opportunities to gain value in battles.

Gauntlets are a Pokemon-Family-specific gimmick, meaning a "Wurmple Gauntlet" will only provide buffs to the Wurmple evolution family. If you're curious about how Gauntlets will work, you can visit this page to see each of their effects.

Memory Rifts

After completing Act I of the story, you will unlock memory rifts. Interacting with a memory rift will allow you to rematch important trainers that you would usually only fight once in the main story. Upon defeating a memory rift, you'll receive trainer points, trainer score, and sometimes even a Gauntlet. You'll be able to battle memory rifts for additional trainer points as many times as you want. Ingame Character Art

As the plot thickens and our characters develop, it only feels right that you should be able to understand them from a perspective other than a top-down pixelated chibi. Some characters, including the main four (Destiny, Calvin, Zeke, and Rylas) will receive in-game art that will appear on the screen when a vital moment in the plot occurs. That will conclude this development blog, but don't worry I'll be keeping you all up to date with the smaller details about the update in the discord before the release. Thank you all for playing and continuing to support the game!

 
 
 

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