top of page
Search

1.3 Discussion

Hello friends, 1.2 was released only 5 days ago and realistically I bet some people aren't even finished with the content. But let's talk about 1.3 content :D (No 1.2 spoilers ahead!)

A Conclusion to the First Story Arc


I'd like to take a moment to appreciate the people who have taken a liking to the story in its current state. So what's next? No spoilers, but these next three chapters will conclude the first arc of the overall story. If you're unfamiliar with what that means, I'll try my best to explain: Rather than having a story, with a single climax, major antagonist, and group group of characters, you'll instead have the story split into multiple parts, each with their own major conflict and end goal.

Act 1 will conclude the major story events in South Western Ayrei.


Gauntlets


The biggest new feature of 1.3 will be a new gimmick I'll be introducing called Gauntlets. Gauntlets are special Pokemon evolution line specific items that grant unique stat boosts and/or buffs. The primary objective of Gauntlets is to add buffs to Pokemon that don't make them super powerful from the get-go, and increase their power in important trainer fights.

Here are a few Gauntlet examples: Unfezant Gauntlet - Doubles Special attack

Raticate Gauntlet - Raises Defense and Special Defense by one stage when a tail move is used.

Arbok Gauntlet - Grants priority to Biting moves

Fearow Gauntlet - Raises Special Defense by 50% and heals for 1/4 of the damage it deals with attacks.

Abomasnow Gauntlet - Doubles speed and increases defensive stats by 50% during a hailstorm

While Gauntlets will be a more balanced alternative to mega evolution and dynamax, you wont be able to obtain all of them just next update.

IV's and Natures


Alright let's be honest here, who doesn't love spending 50 minutes looking for the perfect Pokemon with decent IV's, a good nature, and the right ability. Wait.. you don't? Cool neither do I, which is exactly why I'm bringing a change to the IV system.

As shown in the image, all Pokemon you catch will start at 19 IVs, and using IV gummies that can be found around the region and bought with trainer points, you can increase them. Additionally, nature changing mints can be found found around the region and also bought with trainer points.


Side Content

I'm just going to say it, I hate making side quests. It's tedious, unfun, and boring. 1.3 and further update will likely not include new side quests. HOWEVER, when I refer to side quests I am not talking about ALL side content. Side exploration areas, future virtual gym challenge content, wild boss battles, and even more, will still be 100% expanded upon. Final Notes


There's a few more additional things coming to the 1.3 update that aren't big enough for me to go into detail about so I'll just list them here: - More Regional Variants (obviously) - Access to the final evolutions of starters - Every Pokemon will be able to evolve at least once by next updates level cap - Two new expanded difficulty options added to both casual and expert mode.

 
 
 

Comments


bottom of page