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First Dev Blog Post!

Hi everyone! My name is Ayrei, the lead developer of Pokemon vanguard! I handle mapping, story writing, balancing of trainer battles and regional variants, and well... pretty much everything that isn't spriting or script (code) writing. For a while I used the discord to post progress updates, but as time went on, I needed a better way of expressing my work. So from now on all progress updates will be written here, and in a much more detailed format! But with that out of the way, lets talk about 1.2. Regional Variants The feature that seems to get people excited the most is regional variants, or more canonically referenced as "Genetically modified Pokemon". I have around 20 new variants already sprited for the next update with 2 or 3 more to go. Most of them are sprited by Celestial Fearow and I have a few other new ones by our new spriter chobbis3!

These are only a small few of what to expect from the next update. For those of you who prefer the old regional Butterfree over the new one that's coming, don't worry you'll still keep yours, and for those that haven't already obtained it, you'll be able too get a special Metapod from a quest that will evolve into the old Butterfree. Map Updates


I've gone ahead and updated every indoor map from the previous version, but on top of that I've also updated a few overworld maps. The updates to the indoor maps will include a lot more things to interact with than before, rewarding you for that extra exploration!

That's right, inside houses you'll be able find things like Pokeballs, Healing Items, Berries, Money, Exp Candies, and even the occasional pests... I'll leave at this for now, as much as I want to talk about other features I have planned, I want to save those until I have them more fleshed out. Until next time, and I hope you're all currently enjoying the game! ~ Ayrei

 
 
 

3 Comments


Ok, Necesito jugarlo

(I need to play it)

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Quinstafon
Quinstafon
Feb 22, 2022

The interiors look so good!!

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Ayrei yay
Ayrei yay
Feb 22, 2022
Replying to

Thank you! I've put a lot of time into redesigning maps

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